Star trek resurgence gameplay
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“It’s not strictly a shooter or a strategy game, but rather we're telling a story that has you play through what a lot of Star Trek is - an experience about building relationships and making decisions, as well as elements of shooting a phaser, flying a shuttlecraft, and investigating things with your tricorder. Lead writer, Dan Martin (who wrote for some of the most popular Telltale games, including The Walking Dead, Game of Thrones, and Batman) says: “What we wanted to do was to deliver on a broad Star Trek experience, which means doing a lot of different types of gameplay. Interaction with new and familiar Star Wars characters through a variety of dialogue choices and action gameplay determines the course of the story. Players will find themselves in the Star Trek universe aboard the U.S.S. The game has players unravel a sinister mystery involving two civilizations on the brink of war. Players will assume the role of two main characters at different points in the game: First Officer Jara Rydek and Engineering Ensign Carter Diaz. Resurgence will also not be an episodic release and will allow players significantly more freedom to roam and investigate areas in the game. Built with Unreal engine and support from Epic Games, the graphical nature of the new game is the first and most obvious difference between it and a more traditional Telltale style game. Star Trek: Resurgence is not another Telltale game clone though. It is led by Kevin Bruner, the founder and former CEO of Telltale. The game is being developed for PC, Xbox and PlayStation by Dramatic Labs, the development studio founded by over 20 former Telltale Games writers, developers, designers, artists, and producers. Star Trek: Resurgence is an upcoming interactive narrative game that tells an original story set in the year 2380, the era shortly after the events of Star Trek: The Next Generation.